Food.h 337 bytes
#pragma once
#include "IStaticEntity.h"
class Food: public IStaticEntity {
public:
    void prepare_for_drawing() override; ///@todo
    void draw_into(sf::RenderWindow& window) const override; ///@todo
    std::unique_ptr<IStaticEntity> clone() override; ///@todo
public:
    Food(); ///@todo
private:
    sf::CircleShape m_circle;