Skip to content
GitLab
Explore
Projects
Groups
Topics
Snippets
Projects
Groups
Topics
Snippets
/
Help
Help
Support
Community forum
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in
Toggle navigation
Menu
Печенин Данила Михайлович
Pacman
Graph
dd3848e9f5cb667484c5b862d4582c61d930d16d
Select Git revision
Branches
1
main
default
You can move around the graph by using the arrow keys.
Begin with the selected commit
Created with Raphaël 2.2.0
24
Mar
23
22
16
15
11
10
9
8
5
4
3
15
Feb
Final version 1.0
main
main
Bug with dark/light mode was fixed
Add textures
Add textures to food
Red pacmand was healed
Add resize to window in game state
Some fixes + enemies' velocities were changed
Progress bar was added
Some fixes + enemies have different speed at different levels
Dark mode is available
Textures were added
Fixes in CMakeLists.txt
New states Pause and Begin
Merge branch 'macos-app' into 'main'
Final version of CMake for mac-os app
CMake is done for installing app on MacOS
Support continues moving of entities
Pacman can interact with enemies and food now
Standard ComplexBuilder was implemented and previous ComplexBuilder -> ComplexRandomBuilder. Final was added to some classes.
Complex builder with random maze was implemented
SimpleBuilder was implemented and other fixes were done
Move button to BasicAbstractions
Refactoring of the directories
All methods in GameBuilderDirector and CommonBuilder were implemented
GameBuilder structure was created
ContextManager was done
Exception logic was changed
Concrete entities were created + some changes in SelectState's + assets' logic
Maze, room, IEntity, RoomSide were added + some fixes
Abstractions of GameBuilderDirector and GameCommand were done
All buttons in SelectState work. They close app.
Buttons were added to SelectState window
Some abstractions were added + empty select state window was created
Refactoring of project
The architecture was reorganized
Main states were organized
Initial commit
Menu
Explore
Projects
Groups
Topics
Snippets