SelectState.h 436 bytes
#pragma once
#include "IWindowKeeper.h"
#include "../Menu/Menu.h"
#include "IState.h"
class SelectState :public IState, public IWindowKeeper {
public:
	SelectState(IStateManager& state_manager, const sf::VideoMode& video_mode, const std::string& window_title);
	bool do_step() override;
	void event_handling() override;
	void update() override;
	void render() override;
private:
	inline static bool logo_flag = false;
	Menu m_menu;